PRESS RELEASES

GAMING INDUSTRY INNOVATORS CCP AND WHITE WOLF MERGE

November 11, 2006

Combined company to deliver next-generation gaming products online and offline Reykjavik, Iceland and Atlanta, GA, USA - November 11, 2006 - CCP hf. and White Wolf Publishing, Inc. today announced that the companies have entered into a definitive agreement to merge.

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EVE ONLINE™ LAUNCHES LARGEST SUPERCOMPUTER IN THE GAMING INDUSTRY RUNNING ON IBM SERVER TECHNOLOGY

September 14, 2006

Austin Game Conference - September 8, 2006 - CCP Games announced today the largest supercomputer cluster in the history of the gaming industry for EVE Online, one of the leading science fiction Massively Multiplayer Online Games (MMOG).

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CCP LAUNCHES A NEW COLLECTIBLE CARD GAME AT GEN CON INDY SHOW

July 27, 2006

REYKJAVIK, ICELAND - JULY 13, 2006 - CCP Games is set to launch its first Collectible Card Game called "EVE: The Second Genesis", based on its award winning MMOG EVE Online®, at the Gen Con Indy Show in Indianapolis, Indiana, August 10-13, 2006.

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EVE ONLINE® REACHES THE 100,000 SUBSCRIBER MARK

July 2, 2006

Reykjavik, Iceland – February 7, 2006 – CCP Games, an independent producer of massively-multiplayer online games, today announced that its flagship product EVE Online has reached 100,000 active game subscribers and is maintaining the robust subscription growth trend of the past year.

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EVE ONLINE® REVEALS THE PATH TO KALI

May 19, 2006

Content System Will Empower Customers with Game Universe Destiny Control ELECTRONIC ENTERTAINMENT EXPO, LOS ANGELES, CA -- MAY 10, 2006 -- The upcoming expansion to EVE Online—codenamed Kali—will introduce an innovative Advanced Reactive Content System (ARCS), in which the political landscape and physical borders of nation-states within the game can be altered dynamically through the collective outcome of player actions, thus directly controlling the game universe destiny and resulting storyline.

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EVE ONLINE® SCREAMS WITH VIVOX REAL-TIME VOICE TECHNOLOGY

May 19, 2006

Electronic Entertainment Expo, Los Angeles, CA - May 10, 2006 - CCP Games and Vivox today announced that subscribers of the massively multiplayer online game (MMOG) EVE Online will soon have real-time, in-game voice communication as the result of a technology integration agreement between the two companies.

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EVE ONLINE® VOTED BEST GAME IN THE MMORPG.COM READER’S CHOICE AWARDS

January 20, 2006

Reykjavik, Iceland – January 20, 2006 – MMORPG.COM, an independent game news portal dedicated to coverage of the MMORPG genre, announced that EVE Online was the winner in all four of its nominated categories for the 2005 Reader’s Choice Awards, including Best Graphics, Favorite Company, Best PvP, and Best Game.

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EVE ONLINE®

January 4, 2006

Reykjavik, Iceland – April 1, 2006 – CCP Games, an independent producer of massively-multiplayer online games, today announced that its flagship product EVE Online “The momentum of EVE Online is accelerating globally,” said Magnus Bergsson, CMO of CCP Games. “The growth of the game’s popularity within the MMOG genre has become especially evident in highly competitive markets such as the US and Western Europe, and we fully expect to carry that momentum into China’s game market later this year.”

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MEDIA CONTACTS

Journalists seeking information about CCP or its products, wanting to set up interviews, needing assets or interested in review copies should contact:

Ned Coker (nedcoker@ccpgames.com)