REVIEWS


98%
Peliversumi (60)
August 20, 2003
"Quite probably the best game of the year"

97%
Gameland (57)
May 25, 2004

"I was stunned by the beauty and freedom of the game: you can be what you want, do what you want. All in a beautifully rendered 3D world unlike any other i have previously seen"


95%
GameFocus (Canada)
May 19, 2009

"This game was a must buy for MMORPG fans who were looking for a truly deep and expanding space based science fiction universe and after spending the last couple of weeks with it again I have to say it is a better buy today."


93%
The Gamers Temple (183)
September 21, 2004
"Final Word WOOOOOHOOOOOO"

91%
PC-Zone February 2004 (182)
April 2, 2004
...I'm happy to admit that, having played EVE pretty much every day since it was released, it's by far the most enjoyable and attractive online game I've played.

90%
ComputerGames.ro (Romania)
December 24, 2007

"EVE's history is written by its players. And they're still writing…"


90%
YouGamers (Finland)
March 24, 2009

"A massively multiplayer game like no other."


90%
3D Gamers (183)
September 7, 2003
visually stunning, fully immersive and very addictive — gigantic in game size and scope — freedom to do what one wishes — level of player interaction — level of detail in almost all aspects of game play

90%
Gamevortex (183)
July 3, 2003
"..when the developers squash most of the bugs and start throwing in scripted events to keep things fresh, there won't be much keeping this game from being perfect. Your space epic awaits you, and it's only a trip to the store away."

90%
Tiscali (182)
June 26, 2003
"But once you get proficient, and your allegiance to your alien alter ego grows, you can kiss goodbye to your social life."

90%
PC Gamer (182)
June 10, 2003
*GAME OF DISTINCTION* "A slow-burning, complex and utterly beautiful MMORPG. Live that lain M. Banks dream."

90%
Super Play (166)
June 4, 2003
"Eve: The Second Genesis is the logical step for the MMORPG genre. It is the step the genre was bound to take sooner or later and I am extremely happy it was Iceland based developer CCP that took that step. They have now set the bar for the genre, a standard that is likely to hold at least as long as Ian Bells and David Brabens Elite.

89%
PCPowerPlay #99, May 2004 (10)
March 9, 2004
"An incredibly slick game... the closest to the Elite idea."

89%
Game Chronicles (183)
July 11, 2003
It’s stable, it’s fun, there is a great player community, and the possibilities are endless, limited only by your drive and imagination. Space might be the final frontier but EVE is the genesis of a new type of online experience.

88%
Gamona (Germany)
March 11, 2009

"...a visual treat that should not be missed."


88%
Krawall (66)
July 15, 2003
Those who always dreamt of roaming in teams through space to eliminate gangs of enemies, those who love to tweak their ships while saving money for a better steed, and wanted to earn skillpoints while not even being online, should be right at home with Eve.

88%
Next Level Gaming (183)
June 11, 2003
EVE is one of those games that the more you play it, the more you want to play it. The big reason is because the nature of EVE is complete freedom to do what you want, how you want, and when you want.

88%
PC-Zone (182)
June 9, 2003
Forget Freelancer, EVE is the new Elite. Unparalleled scope to interact, explore and trade - Stylish and detailed graphics - Powerful guild structure - Absolutely vast game world.

88%
Gameswelt (66)
June 24, 2008
Frauen und Kinder zuerst! Nach der Kernsanierung 'Trinity' vor genau sechs Erdmonaten, startet das isländische Studio CCP erneut eine Expedition in ferne Welten: Mit der frischen Erweiterung 'Empyrean Age' pumpt der Skandinavier eine ordentliche Ladung Blei in die unendlichen Weiten von 'Eve Online', tobt doch ab sofort ein groß angelegter Zickenkrieg zwischen den vier schnatternden Völkern. Dafür schuf das Team rund ums Veteranen-MMORPG eine umfangreiche neue PvP-Struktur mit jeder Menge Funktionen. Dass aber nicht nur kampfbegeisterte Hobbypiloten vom kostenlosen Add-on profitieren, wird spätestens beim genauen Hinsehen deutlich.

87%
MMORPG.com (USA)
April 2, 2009

"EVE has been going from strength to strength in 2009"


87%
dailygame.net (183)
August 20, 2003
EVE Online is the most ambitious title I’ve ever "played."

87%
PC Gamer (166)
May 31, 2003
"Great feeling, free and beautiful, with a grande addictionfactor. Deadly!"

86%
Fragland.net (18)
November 14, 2003
You won’t master this game quickly, it is meant to keep you busy for a longer time ... and it will keep you busy; once you get the feeling for it it can even become too addictive.

85%
Game Revolution (183)
June 3, 2003
You could play this game for years before you really started to feel like you might have seen everything it had to offer. If you can just get past the rough beginning, the difficulty, and the steep learning curve, Eve Online is the biggest game you could possibly hope to play.

83%
PC Format (182)
May 24, 2003
"A fresh breath in the MMORPG genre. In some respects it's ELITE on steroids."

80%
PC Magazine (183)
September 16, 2003
This point-and-click MMOG offers exquisite outer-space graphics, and the customizable interface hosts features we wish were present in more games of this genre. EVE boasts a gargantuan universe and a complex player-run economy that's heaven for get-rich-quick schemers. And—a pleasant break from the usual leveling treadmill in so many MMOGs—your character pur-chases skills and training in real time.

80%
Gamekult (62)
August 8, 2003
"...EVE is an excellent title, likely to ruin the social life of many players. That is the sign of only truly great games."

80%
Internet Magazine (182)
July 3, 2003
"one of the most spectacular virtual universes ever created"

80%
Armchair Empire (183)
June 22, 2003
Overall Eve Online is an enjoyable game. It emphasizes teamwork and really gives a lot of character tweaking to sink one’s teeth into.

80%
Unknown Player (183)
May 24, 2003
"Not only is the game fun, full of promise, and intellectually challenging (and gorgeous!) but it’s ability to be windowed and many aspects automated means it is easier to fit into your life than many other MMOG’s on the market now."

80%
Games Domain (182)
May 10, 2003
And what can you do in this wonderfully large cosmos? A lot more than previous space games might have let you... or let you believe, for that matter. 4/5 - Top Game

80%
The Independent (182)
May 9, 2003
"The game benefits from a divers and active community, as well as a complex, economic supply- and demand model..."

75%
Gamespy (183)
June 4, 2003
"On the other hand, if no-holds-barred hyper-capitalism and Machiavellian competition with real people appeals to you, your game has arrived."

70%
The Adrenaline Vault (183)
June 7, 2003
"Those who are willing to spend quality time interacting with a virtual universe and are creative in that interaction will be rewarded with a multi-layered and thoughtfully constructed experience. "