CCP is looking for a skilled animator to help build tomorrows worlds with tomorrow's technology. The main focus is on building hyper-realistic humans in photorealistic environments. The animator would be instrumental in bringing to life new portions of EVE Online and future games.
Required Experience/Skills:
- Experience with Maya and/or Motionbuilder
- Understanding of how to create animation for blending
- Thorough understanding of anatomy and structure.
- Thorough understanding of the technical aspects of animation.
- Ability to animate realistic human motions.
- Extensive knowledge of character rigging and weighting.
- All applications and resumes should be written in English.
Your application will be treated confidentially. We would like to thank all applicants
who apply, however, only those selected will be contacted. CCP is an equal opportunity
employer
Tips for applicants
- Please do not send a longer resume than two pages.
- Programmers should have a good resume and cover letter. A sample of their code is
a definite advantage.
- Artists should send a portfolio with resume and cover letter. Illustrators can send
a physical file as their portfolio, whereas modelers and animators must submit a
demo reel in CD or DVD format or email a link to their online portfolio. Please
note that the demo or reel will not be returned to you.
- Level designers should include a CD or DVD that contains files of 3D levels and
maps that they've created.
- Sound designers should include a CD with several tracks