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3D Artist

Art Creation - London, UK

Job Description

3D Artist 
 
CCP is currently building a team in London to lead development on a new and highly ambitious MMORPG. We are looking to grow a relatively small, tight-knit team, capable of delivering big ideas through experience, smart process, and world-class tools.
 
We are looking for an experienced 3D Artist to join this growing team. As an experienced 3D artist, you’ll be confident working in at least one or more of the following areas - environments, weapons, armor and /or props. The ideal candidate should demonstrate a great eye for detail and a strong understanding of visual and design principles.
 
Key Responsibilities
 

  • Collaborate with the Art Leads and technical artists to help define the benchmark standards.
  • Work with Art Leads and technical artists to help improve workflows, pipelines and best practice.
  • Responsible for the creation and timely delivery of all designated assets.
  • Ensure own work meets all artistic and technical benchmarks throughout the production cycle
  • Ensure all assets are delivered against agreed technical specifications and quality bars and all assets are present and functioning in the game engine as intended.
  • Ensure all assets meet the games art style.
 
Skill Requirements
 
  • At least 3 years experience in AAA game development and at least 1 commercially released title.
  • Good communication skills, keeping stakeholders up to date with your progress and any potential issues that may arise throughout production.
  • Comprehensive knowledge of industry standard 3D and 2D software, ZBrush, 3DS Max or Maya, Substance Painter and Designer, Photoshop, etc.
  • Strong knowledge of industry standard pipelines and workflows, asset exporting process and implementation within the game.
  • Experience of working with Unreal Engine 4.
  • A passion for AAA video games, ideally MMOs, MOBAs and aRPGs.
  • Keen understanding of current and new 3D techniques and technologies and a desire to drive quality while maintaining technical performance.
 
Desirable additional Skills and Experience
 
  • Experience working with with the UE4 blueprints system and common UE4 tools
  • Experienced in the development and implementation of tailored workflows and pipelines
  • Experience of working with outsource partners and software such as shotgun
 
 

About CCP

CCP was founded in 1997 in Reykjavik, Iceland. With the launch of EVE Online in May 2003, CCP established itself as one of the most innovative companies in interactive entertainment, winning numerous awards and receiving critical acclaim worldwide. Since then, CCP has dedicated itself to the development of cutting edge games. CCP is founded on the principle of pushing the envelope and breaking new ground on all levels. Nowhere is this more evident than in our pioneering work in virtual reality, which we think will play an increasingly important role in gaming, and beyond, in the years to come. At CCP we see games as virtual realities. They are about creating experiences unattainable in any other form of media. A virtual reality is about true human interaction and true human emotions in a living and evolving world.
CCP encourages respect, dialog, interaction and cooperation between its employees and players on a deeper level than is common at other game companies. Through this, CCP improves the quality of its products and creates an inspiring and challenging environment for talent to thrive.
Home to the CCP Leadership Team, London, the capital and most populous city of England and the United Kingdom, is the location of CCP’s newest office, which opened in summer 2016. London is one of the world’s most vibrant cities, with something to offer for everyone, including first-class arts, culture, and entertainment. It is also one of the world’s top investment destinations, a world leader in technology readiness, and its 43 universities form the largest concentration of higher education institutes in Europe.
CCP is dedicated to create and maintain a culture of equality.

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